Camille's AP Psychology Blog
Friday, May 23, 2014
Sleeping Disorders
Sleep Apnea
Sleep Apnea
- A person stops breathing during their sleep
- wake up momentarily, gasps for air, then falls back to sleep
- very common, especially in heavy males
- can be fatal
Night Terrors
- sleep disorder characterized by high arousal and an appearance of being terrified
- occurs in stage 4, not REM, often not remembered
Insomnia
- persistent problems falling asleep
- effects 10% of population
Narcolepsy
- suffers from sleeplessness and may fall asleep at unpredictable or inappropriate times
- directly into REM sleep
- less than .001% of population suffer from this
Sleepwalking (Somnambulism)
- sleep walking affects an estimated 10% of all humans at least once in their lives
- often occurs in deep non-REM sleep
- (stage 3 and 4) early in the night
Dreams
- a sequence of images, emotions, and thoughts passing through a sleeping person's mind
Manifest Content
- remembered story line of a dream
Latent Content
- underlying meaning of a dream
Information-Processing Theory
- dreams act to sort out and understand the memories that you experience that day
- REM sleep does increase after stressful events
Activation- Synthesis Theory
- during the night our brainstem releases random neural activity, dreams may be a way to make sense of that activity
State of Consciousness:
Sleep, Hypnosis, Drugs
Sleep
- Sleep is a state if consciousness.
- We are less aware of our surroundings.
Conscious
- Sub Conscious and unconscious
Why do we daydream?
- They can help us prepare for future events.
- They can nourish our social development.
- Can substitute for impulsive behavior.
Fantasy Prone Personalities
- Someone who imagines and recalls experiences with lifelike vividness and who spends considerable time fantasizes.
Biological Rhythms
- Annual Cycles: seasonal variations (beard hibernation, seasonal affective disorder)
- 28 day cycles: menstrual cycle
- 24 hour cycle: our circadian rhythm
- 90 minute cycle: sleep cycle
Circadian Rhythm
- Our 24 hour biological clock.
- Our body temperature and awareness changes throughout the day.
Sleep Stages
- There are 5 identified stages of sleep.
- It takes about 90-100 minutes to pass through the 5 stages.
- The brain'a waves will change according to the sleep stage you're in.
- The first four stages are know as NREM sleep...
- The fifth stage is called REM sleep.
Stage 1
- Kind of awake and kind of asleep.
- Only lasts a few minutes and you usually only experience it once a night.
- Eyes begin to roll slightly.
- Your brain produces Theta Waves (high amplitude, low frequency, slow)
Stage 2
- This follows Stage 1 sleep and is is the "baseline" of sleep.
- This stage is part of the 90 minute cycle and occupies approximately 45-60% of sleep.
- More Theta Waves that get progressively slower.
Stages 3 and 4
- Slow wave sleep.
- You produce Delta waves.
- If awoken, you sill be very groggy.
- Vital for restoring body'a growth hormones and good overall health.
- May last 15-30 minutes.
- It is called "slow wave" sleep because brain activity slows down dramatically from the "theta" rhythm of Stage 2 to a much slower rhythm called "delta" and the height or amplitude of the waves increases dramatically.
- Contrary to popular belief, it is delta sleep that is the "deepest" stage of sleep (notREM) and the most restorative.
- It is delta sleep that a sleep-deprived person's brain craves the first and foremost.
- In children, delta sleep can occupy to 40% of all sleep time and this is what makes children unawake-able or "dead asleep" during most of the night.
REM Sleep
- Rapid Eye Movement
- Often called paradoxical sleep.
- Brain is very active.
- Dreams usually occur in REM
- Body is essentially paralyzed.
Stage Five: REM SLEEP
- Composes 20-25% of a normal nights sleep.
- Breathing, heart rate and brain wave activity quicken.
- Vivid Dreams can occur.
- From REM, you go back to Stage 2.
*we all need different amounts of sleep depending on our age and genetics
*we all sleep about 25 years on average.
Token Economy
- Every time a desired behavior is performed, a token is given.
- They can trade tokens in for a variety of prizes (reinforcers)
- Used in homes, prisons, mental institutions and schools.
Observational Learning
- Albert Banduts and his Bobo Doll
- We learn through modeling behavior from others.
- Observational learning + Operant Conditioning = Social Learning Theory
- Edward stole man
- Three rat experiment
- Latent means hidden
- Sometimes learning is not immediately evident.
- Rats needed a reason to display what they learned.
- Wolfgang Kohler and his Chimpanzees.
- Some animals learn through the "ah ha" experience.
Operant Conditioning
- A type of learning in which behavior is strengthened if followed by reinforcement or diminished if followed by punishment.
Classical VS. Operant
- They both use acquisition, discrimination, SR, generalization, and extinction.
- Classical Conditioning is automatic (respondent behavior). Dogs automatically salivate over meat, then bell- no thinking involved.
- Operant Conditioning involves behavior where one can influence their environment with behaviors which have consequences. (Operant behavior).
The Law of Effect
- Edward Thorndike
- Law of Effect: rewarded behavior is likely to recur.
B. F. Skinner
- Comes up w/ a term - Shaping: a procedure in Operant Conditioning in which reinforcers guide behavior closer and closer towards the goal.
- Any event that STRENGTHENS the behavior it follows.
- Two types if Reinforcement: positive & negative.
- Strengthens a response by presenting a stimulus after a response.
- Strengthens a response by reducing or removing an aversive stimulus.
- An innately reinforcing stimulus
- A stimulus that gains it reinforcing power through its association with a primary reinforcer.
Punishment
- An event that DECREASES the behavior that it follows.
- Does punishment work?
- Reinforcing the desired response every time it occurs.
- Ex: putting money into a vending machines, food comes out.
Partial Reinformemt
- Reinforcing a response only part of the time.
- The acquisition process is slower.
- Greater resistance to extinction.
- A scheduled that reinforces a response only after a specified number of responses.
- Ex: I give Cookie Monster a cookie every give times he sings "C is for cookie".
- A schedule if reinforcement that reinforces a response after an unpredictable number of responses.
- Ex: I give Homer a donut at random times when he says "DOH!!!"
Fixed - Interval Schedule
- A schedule of reinforcement that reinforces a response only after a specified time has elapsed.
- Ex: I give Bart a Butterfinger even minutes after he moons someone.
Variable - interval Schedule
- A schedule of reinforcement that reinforces a response at unpredictable time interval.
- Ex: Pop Quizzes.
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